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 XzenIcisia ~ Sword of the Xzenos

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XzenIcisia
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XzenIcisia

Posts : 1365
Type : Unknown
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Elements : Shouton, Raiton

PostSubject: XzenIcisia ~ Sword of the Xzenos   Sat Jun 06, 2009 5:48 pm

Name: XzenIcisia - Literally translated; Sword of the Xzenos

D.O.B: 1/11

Gender Female

Bloodtype: A+

Registration Number: 011193

Age: 16

Height: 5'5''

Weight 120lbs

Rank: Jounin

Students: Okami, Ryushi, and Kyoten

Sensei: Her sensei was a man known as Ryu. He taught her everything she needed to know about sword fighting, lightning, ice, and sealing techniques.

Classification: Semi-pro

Village: Aurora

Alignment: Good - never going evil.

Family/Parents: My sister is XzenQutio and my little brother is Inchiki. Our parents are not on this site, nor on any other. We are orphans from what we know, having our parents disappear after a mission to stop the Kuro Akatsuki. They were elite ninja that were known throughout the continents, so everyone wonders where they went. All the three youngsters know is their parents' names, their mom's name being Ai and their father's name being Takeshi.

Ai - Mother - Missing ninja
Takeshi - Father - Missing ninja

Ai
Spoiler:
 

Takeshi (yes, he looks like an Uchiha, but he's not!)
Spoiler:
 

Appearance:


Personality: Icisia is a very headstrong young lady. Ever since her parents went missing, she had the task of helping raise her brother and sister, along with training in the Xzeno clan. This has made Icisia a caring, but stern girl. She is very cocky and energetic. She never wants to back down from a challenge, and is depressed when she is forced to back down or retreat from a battle.

History:Bio (Shortened): Icisia is the eldest daughter of Ai and Takeshi of the Xzeno clan. She was just beginning her training with her father, Takeshi, when him and her mom were called out onto a mission. Icisia was left to look after her siblings, Qutio and Inchiki. Qutio was just about to begin her training also, but Inchiki still had a couple years. That was when the cataclysmic events took place.. The world shook, everything was thrown out of balance. Icisia's home was destroyed, along with her village. She doesn't remember the village she was from, or even where her home was because she was hit upon the head by something or someone, giving her amnesia. After somehow finding her way to the Grand World Academy, Icisia has been regaining her memories slowly. She now remembers her sister and brother, and her parents names, but not where she lives. She is also starting to remember her Xzeno seals, hidden all over her body. She remembers how to use a few of them from what she was taught, but not all.

Now at age 12 and being a genin, Icisia has received word that her mother, Ai may be in the Aurora village. This is where Icisia and Qutio are moving to! But there is a new danger for the young girl: The Order. What do they want with her?

The years have been tough on Icisia, she sped through the genin and chuunin exams and now has recently reached the rank of Jounin. The Order is after her, but she knows now that she can fight back.

Speciality: Xzeno seals & Ninjutsu

Jutsus: Next post

Elements: Lightning, ice

Strengths:
- Intelligent
- Physically and mentally strong
- Always one step ahead

Weaknesses:
- Terrified of needles
- Scared of death or seeing someone dying
- Has asthma (high altitudes make her have a hard time breathing)

Weapons/items: The Tezamai


Goals: Keep her friends and family safe from any harm, and to master Xzeno seals.

Bloodline: The Xzeno bloodline - The Xzeno bloodline could be called the bloodline of geniuses. It is bred and evolved for those whose skill in battle can reach unfathomable lengths. It's core trait lies in the fact the an Xzeno is a master of many styles, this would build up a spiritual awareness throughout the years. Thus the newer generations are born with strong spiritual presence, called aura. This aura is able to affect objects, to do what the users wishes. Next comes the use of Aura. It comes in the form of Xzeno Seals, mystical seal tattooed on the body in invisible ink, that is shown when they are active. Next is the Doujutsu part, the mystical eyes of he Xzeno, or Xzeno Eyes. These eyes have different levels that can be unlocked through rigorous training.


Last edited by XzenIcisia on Sat Oct 10, 2009 9:37 pm; edited 32 times in total
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Elements : Shouton, Raiton

PostSubject: Re: XzenIcisia ~ Sword of the Xzenos   Tue Jun 30, 2009 4:46 pm

Name: Clone Jutsu
Element: None
Type: Ninjutsu
Description: Create a clone of yourself. This will disappear when hit or touched, and may not fight or use jutsu.
Rank: E

Name: Transformation
Element: None
Type: Ninjutsu
Description: Transform to take the shape of something else.
Rank: E

Name: Replacement
Element: None
Type: Nin
Description: Replace your self with a log or another object the instant before you are about to take a hit.
Rank: E

Shuriken Rain
Type:D-rank,Ninjutsu
The userthrows a shuriken up in the air, quickly forming hand seals. The shuriken is cloned in the dozens, falling down in the area an opponents in.The shuriken can also be thrown straight forward at the opponent and cloned as well.

Devil's Stab
Type:D-Rank,Kenjutsu
The user focuses his chakra into a dagger, and stabs at the opponent. The user's chakra ignites while inside the opponent,damaging its internal organs causing them to not focus or move correctly.

Blinding Streak
Type:E-Rank,Ninjutsu
The user produces an incredibly bright electric discharge in his hands, temporarily blinding there opponent. Then user then lunges at his opponent, stabbing them with the lightning.

Chakra Rave
Type:E-Rank,Kenjutsu
The user takes his weapon and charges it up with his own chakra (Or elemental affinity) and then swings it releasing it letting it explode towards there user in speed.

Chakra Drain
Type:E-Rank,Fuinjutsu
The user uses little to no chakra at all to siphon chakra out of there nearby surrondings and places it into an item of there choice to be used as a back up energy.In order to use the chakra siphoned you must hold the item and cast another jutsu.

Shikoku Fuuin - Finger Engraving Seal
Rank: C
Type: Supplementary
Description: Shikoku Fuuin is a Fuuinjutsu technique. By forming the needed sealing chakra on one's finger, a ninja can engrave a message into an object.

Gofuu Kekkai - Five Seal Barrier
Rank: C
Range: Close (0m ~ 5m), Mid (5m ~ 10m), Far (10m+)
Type: Supplementary
Description: Gofuu Kekkai is a Fuuinjutsu technique. The five "kin" (prohibition) seals act together to form a barrier to the entrance of something. 1 tag is on the entrance, and the others are located at various places on the structure sealed. To remove the barrier, all five tags must be removed at the same moment.

Bikou Ninjutsu - Shadowing Stealth Technique
Rank: -
Range: -
Type: Supplementary
Description: Bikou Ninjutsu is the technique ninjas use to follow their targets covertly. The manner in which the ninja shadows their target can differ, from the basic hiding under a nearby object, to using a jutsu to turn oneself invisible.

Daitoppa - Great Breakthrough
Rank: C
Range: Close (0m ~ 5m), Mid (5m ~ 10m)
Type: Attack
Fuuton • Daitoppa is a Ninjutsu technique which utilizes the Wind Element. After bringing his hand to his mouth, Orochimaru will blow a large blast of wind capable of leveling almost anything in its way. A variation of the technique involves a smaller blast of wind which gets ignited with flame.

Doro Gaeshi - Mud Overturn
Rank: C
Range: Close (0m ~ 5m)
Type: Defense
Doton • Doro Gaeshi is a defensive Ninjutsu technique utilizing the Earth Element. After striking the ground with their hands, a large wall of earth will rise into place as defense. The defense is not perfect though, a hard or drilling impact can puncture the wall.

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Elements : Shouton, Raiton

PostSubject: Re: XzenIcisia ~ Sword of the Xzenos   Sun Jul 26, 2009 4:55 pm

Summonings:

Kouken - Guardian sealed within
Name: Summon-Amida
Art: Summon
Rank: C
Type: Defense/offense
Description: Each Kouken has its own unique abilities; element, power, speed, and attributes. A ninja user can partner with his Kouken to create double attacks or combine bodies to perform stronger attacks. When the Kouken in sealed within the body it has little effect on the outward appearance of the person. With hand seals and the command Gattai "combine into one" is used the person will acquire the attributes and power of the Kouken. In receiving a Kouken guardian a ninja can also use the animal species and disguise themselves as an animal, it also lowers the users charaka levels to appear almost invisible.
Spoiler:
 



Thundia - Main summon
Name: Summon-Thundia
Art: Summon
Rank: S
Type: Defense/offense
Description: After completing the handsigns/seals used for summoning, a 40 foot tall, 20,000 lb thunder dragon named Thundia appears to help fight on Icisia's side during a battle. Thundia can shoot lightning and fire from her breath, fly, move at lightning speed, and combine any electrical attack with Icisia's to make them more powerful.
Spoiler:
 



Himon Shocker - For 1-3 attacks only
Name: Summon-Himon Shocker
Art: Summon/genjutsu
Rank: C
Type: Defense
Description: After handsigns a shock giant appears in front of the user. From here the user can command the giant to attack the enemy with it's lightning bolts or capture the enemy in it's secret lightning cage illusion. It can also be commanded to snap the enemy in half and/or take it's weapon and use it to take off an arm or leg.
Spoiler:
 



Thunder Hybrid - Defensive summon
Name: Summon-Thunder Hybrid
Art: Summoning
Rank: C
Type: Defense
Description: After handsigns are made, a burst of light suddenly happens in front of the user and once the light disappears a giant thunder hawk is in front of the user with it's wings extended to protect it's master from a head-on attack. Defensive maneuver.
Spoiler:
 



Renison's Fairy - Healing summon
Name: Summon-Renison's Fairy
Art: Summon/Medical jutsu
Rank: B
Type: Medical
Description: A small fairy looking creature is summoned to aid in healing wounds with a special medicinal herb.
Spoiler:
 



Puffballs - Offensive/Defensive summon
Name: Summon-Puffballs
Art: Summon/taijutsu and ninjutsu
Rank: D
Type: Defense and attack
Description: 20 puffballs are summoned in rage mode, meaning they are about 10 feet tall and beat red. Touching one of these puffballs means getting shocked, and one must be careful when fighting one of these fuzzy creatures, because the more you attack, the more mad they get. Genjutsu are best to beat these.
Spoiler:
 



Dragons - summon
Name: Summon-Dragons
Art: Summon/Taijutsu
Rank: C
Type: Attack
Description: After handsigns, a 7 foot tall thunder dragon is summoned, but then it points it's head towards the sky and a lightning strike hits it, replicating it into 5 dragons instead of one.
Spoiler:
 

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Xzeno Clan


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Elements : Shouton, Raiton

PostSubject: Re: XzenIcisia ~ Sword of the Xzenos   Sun Jul 26, 2009 4:56 pm

Seals

Xzeno Seal 1: (Xzeno Wrap): Xzeno seals are summoned to wrap around the opponent and stop their movement temporarily.

Xzeno Seal 2: (Thunder Impulse): A lightning voltwave is summoned, shooting towards the opponent. If hit, the opponent is shocked badly enough that he/she is unable to hold a weapon.

Xzeno Seal 3: (Xzeno Illusion): Makes the illusion that an attack is completely blocked without flaw, and reverses it back at the opponent 10x stronger.

Xzeno Seal 4: (Titans Age): Five Xzeno Titans are summoned to block and protect their master. They are able to take a great deal of damage without being harmed.

Xzeno Seal 5: (Winters Curse): Ice is summoned all around the user. Then it is sent out in a shockwave freezing nearly everything that lands in it's path around a 100 meter radius.

Xzeno Seal 6: (Holy): A beam of holy energy emanates from seemingly nowhere and engulfs the enemy. While the enemy is engulfed, it starts to collapse in upon itself. The pressure eventually crushes the enemy if he/she is unable to escape.

Xzeno Seal 7: (Judgement): Xzeno seals engulf the enemy and "judge" the enemy. It takes only a few seconds but depending on the enemy's past and how bad this person is, the seals electrocute him/her. If bad enough of a person, the seals can electrocute to the point of death.

Xzeno Seal 8: (Flowing Earth): Magma spews all over the field from the ground, encircling the enemy and flowing towards him/her at nearly 100 miles per hour making it hard to avoid.

Xzeno Seal 9: (Dragon's Wrath): Ten, 20ft tall element dragons are summoned to protect the user. They can be commanded to attack the enemy with multiple element-based attacks too. They are heavily armored and very hard to kill.

Xzeno Seal 10: (Shockwave): An electrical tsunami is created 1/2 miles away from the battle. It speeds towards the battlefield at over 100mph, engulfing the surrounding land in water + electricity.

Xzeno Seal 11: (Dust Storm): A whirlwind kicks up dust and debris to create obstacles and poor visibility on the battlefield.

Xzeno Seal 12: (Heat Wave): Xzeno seals create the illusion that the sun seems to beat onto the battlefield, rising the temperature to nearly 110 degrees for the remainder of the battle.

Xzeno Seal 13: (Shimi Demon): A horrible monkey-like creature is summoned to protect its master. If the opponent gets too close, the demon lashes its arms out to poison the enemy.

Xzeno Seal 14: (Deceptive Mirrors): Mirrors appear all around the opponent and the battlefield. Every time he/she looks into one of the mirrors, he/she feels like he's being stabbed in the chest. Over time, internal bleeding will start from the brain believing that the body is actually being stabbed.

Xzeno Seal 15: (Poisoned Landscape): The air over the entire battlefield becomes engulfed in a cloud of poisonous gas, though the user is unharmed because of a built-up immunity. The poison is called Black Shade, and kills very slowly and painfully after it is inhaled. The body starts to bleed from the inside out.

Xzeno Seal 16: (Blooming): Small, pink flowers grow all around the opponent. Then, they bloom. When they bloom they shoot hundreds of small needles covered in a paralyzing poison at the enemy.

Xzeno Seal 17: (Ice Bombs): Small bombs of ice cover the area. They work like landmines. If touched, they explode.

Xzeno Seal 18: (Eerie Soundwave): A sonic boom is sent outward from where the user is standing. The soundwave causes horrible headaches, ringing in the ears, and the equilibrium can be messed up, throwing off the center of balance of anyone caught in the wave.

Xzeno Seal 19: (Dragon Dance): Shadows of the user appear to dance all around the battlefield after the user disappears into thin air. The shadows seem to be humming a song, though the enemy can't quite make it out. This song brings forth 5 huge tornadoes, each with a giant dragon inside causing it to rotate. While the user is still "vanished," the dragons all fire at the enemy at once, while making their tornadoes chase after him/her.

Xzeno Seal 20: (Kiss of Life): Xzeno seals light up on the user, healing him/her almost fully. After-effects is a little nausea.

Xzeno Seal 21: (Deadweight): Xzeno seals cover the user's weapon. When their weapon clashes with the enemy or enemy's weapon, his/her weapn becomes magnetized to the earth and seems to grow heavier and heavier every second due to it being drawn downward.

Xzeno Seal 22: (Tendrils of Darkness): Tendrils of darkness erupt from the ground and lash out at the enemy. If the enemy is caught in the tendrils, it is nearly impossible to escape. Over a small amount of time, they will crush whomever they are holding captive.

Xzeno Seal 23: (Echo): The user vanishes, and rose petals swarm around the enemy. The enemy then hears echoes of their opponent’s voice.. no. It sounds like a small child laughing. Then without warning, small cuts appear all over the enemy’s body. The cuts become deeper as the echoes of laughing become stronger and louder.

Xzeno Seal 24: (Useless): The Xzeno seals surround the area to create an illusion. The enemy is standing back and they see someone they love (insert the name of someone they care about) being tortured and slowly killed. The death of this person can be anything that the user thinks of. This seal makes the enemy feel utterly useless so they don’t have the drive to fight anymore.

Xzeno Seal 25: (Sky Rain): Xzeno seals outreach aura into space, drawing in asteroids to plummet towards the earth. The user vanishes, and the battlefield is soon pummeled by asteroids and space rocks of all sizes.

Xzeno Seal 26: (The Great “X”): The Xzeno seals seem to slide off of the user’s body and onto the ground. They flow all around the area and seem to grow bigger. Covering the battlefield, it looks like the seals have arranged themselves into a gigantic “X” the size of a football field. With a snap of the user’s fingers, the “X” lights up and shoots cosmic energy towards space. Anyone or anything caught in this energy beam is instantly incinerated.

Xzeno Seal 27: (All Seeing Eye): The Xzeno seals create what looks to be like a giant eyeball up in the sky overlooking the battle field. What the enemy doesn’t know is this eye is actually a summoning. It is an All-Seeing-Eye that can literally see everything going on the battlefield. Whatever the eye sees, it is able to telepathically tell the user what it’s seeing and what to do. [Ex: if the enemy is hiding in a tree, the eye tells the user this so he/she can blow the tree up.]

Xzeno Seal 28: (Searing Heat): [insert name]’s body appears to be on fire to the enemy. The flames crawl up the legs, torso, arms, and engulf the head of the Xzeno. Then, he/she turns around to face the enemy. The user’s body is completely engulfed in either red, blue, white, or orange flames. If the enemy touches the user throughout any time in the battle, their clothes can be started on fire or they may be severely burned. The landscape is now easily lit up due to a simple touch can make something go ablaze.

Xzeno seals 29: Booming Voice: When this seal activates a gray aura comes over the user's mouth. Any and all sounds that come from the users mouth are trasmitted in a large godlike voice. The pure force of it, is able to uproot trees, blow away houses, even destroy a boulder. When used on a person the vibrations move through their body damaging if not destorying the internal organs.

Xzeno Seals 30: Shattering Blades: This seal sets up incredibly thin blades in the air, hundreds of them just floating. Then with the slightest breeze they would shatter sending thousands if not millions of razor sharp blade falling on the enemy slashing them to shreads with incredible ease.

Xzeno Seals 31:Destruction's mind: With this seal all of the desctruction cause by the battle so far would become a trap for the enemy. If they got within five meters of the debris it would move to attack them with jounin like skill and speed. If nessecary the user can increase the speed to Sannin level when using their hands as a guide.

Xzeno Seal 32: Sword And Body: This Seal secretly transfers the vitals of the user into thier sword. Making the sword extremely frail and able to be broken. If the sword breaks the user dies. But with this seal comes the sharpness of a sword with every strike. The entire body has been turned into a blade able to cut steel.

Xzeno seal 33: Death holds no binds: This seal brings to life one long dead warrior of the users choice to fight on their side with all of the skill they once held in their bodys.

Xzeno Seal 34: Round Table Summon: This Seal summons up the Round table of the days of old. On the table were carvings, Acient xzeno summons that held great power. Around the table were a multitude of blades stuck in front of the chairs that would have held knights. If the user uses these blades they gain the skills of the knight who weilded the sword.

Xzeno seal 35:Sky's the Limit: With this seal it acts as a transporting loop, that transports the enemy and user into the sky, and keeps them there falling for the rest of the match. It will also teleport the user out of harms way as long as they are in the air.

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PostSubject: Re: XzenIcisia ~ Sword of the Xzenos   Sun Jul 26, 2009 4:57 pm

Genjutsu

Magen • Jigoku Gouka no Jutsu - Demonic Illusion • Hell Fire Technique
Rank: B
Range: Close (0m ~ 5m), Mid (5m ~ 10m)
Type: Supplementary
Magen • Jigoku Gouka no Jutsu is a Genjutsu technique that causes its target to see a vision of fire. After Yoroi forms the needed handseals, a huge ball of fire will descend from the sky to envelope his target. The victims of the genjutsu will believe they are being engulfed by a torrent of fire and flee their location for safety.

Name: Volt's Flare
Art: Genjutsu
Rank: A
Type: Defense
Description: After handsigns, lightning rains down all around the battlefield, not hitting the user or opponent though. These lightning bolts are extremely bright, so they are made to blind the opponent throughout the battle.

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PostSubject: Re: XzenIcisia ~ Sword of the Xzenos   Sun Jul 26, 2009 4:57 pm

Ninjutsu

Name: Chakra Wave
Art: Ninjutsu
Rank: B
Type: Attack
Description: You put a great amount of chakra into a weapon and then hit something with great force making it explode or making huge waves of chakra go everywhere.

Name: Thunder Dance
Art: Ninjutsu
Rank: A
Type: Attack
Description: Utilize the element of lightning mixed with your chakra.. in doing this, you create a lightning storm over the battlefield. Then after doing that, you're able to control where the lightning may strike.. and if the opponent is holding a weapon, they've basically made themself into a lightning rod. This jutsu does not last long though, only a few minutes due to it consuming a great deal of energy.

Name: Shōsen Jutsu, "Mystical Palm Technique"
Type: Ninjutsu, A-rank, Supplementary, Short range (0-5m)
Users: Medic Team, Yakushi Kabuto, Tsunade, Rin, Shizune, Haruno Sakura
By concentrating chakra to the hand, the user is able to cure wounds by focusing their own chakra to where the critical injuries lie, healing them in the process. This jutsu, however, uses up a high amount of chakra. Very skilled Medical-Nins such as Tsunade can use the techniques to perform surgeries that otherwise would not be possible. This may also be utilised as the Chakra Enjintou and Chakra no Mesu, or the chakra scalpel for that matter - in order to sever the opponent's muscle fibers at the point of contact.

Name: Ranshinshō, "Important Body Points Disturbance"
Type: Ninjutsu, A-rank, Supplementary, Short range (0-5m)
Users: Tsunade
By attacking the base of the brain stem with chakra converted to electricity, Tsunade is able to flip the brain's movement signals to the arms and legs. For example, if one tried to move their right arm, their left leg would move in the way they wanted their right arm to move.

Name: Chikatsu Saisei no Jutsu, "Healing Resuscitation Regeneration Technique"
Type: Ninjutsu, A-rank, Supplementary, Short range (0-5m)
Users: Medic Team, Shizune
A very advanced healing technique. Chikatsu Saisei uses a part of the casualty's body as a medium to heal the casualty's wounds. It requires an almost room-wide seal, and a lot of time. Unfortunately, this treatment's success rate isn't very high. This was used on Neji Hygua durring the Sasuke Retrival Arc.

Name: Genbaku Aoi No Jutsu (Blue Explosion Technique)
Art: Ninjutsu
Rank: A
Type: Attack
Description: Your eyes start glowing bright blue and then in some cases chakra swirls around you and then you allow a great amount of chakra to cover your arms/legs etc. and then you hit or punch or kick something or someone making a huge explosion. The more chakra control you have, the bigger the explosion.

Name: Form-Ice Dasher
Art: Ninjutsu
Rank: B
Type: Defense/attack
Description: As hand signs are made, ice crawls up the user's arms, legs, and the rest of her/his body. Once the ice engulfs the user, he/she is enabled to morph their body into nearly anything, including weapons for an amount of time. The ice isn't actually ice though, it is truely a blue fire, which - if touched, will give the opponent 3rd degree burns instantly. Jutsu doesn't last very long though, and puts an amount of strain on the user's body.

Name: Form-Blue Flame Armor
Art: Ninjutsu
Rank: A
Type: Defense/attack
Description: After handsigns, blue flames burst up from the ground and engulf the user looking like pure ice to the enemy. The flames can extend outward like arms to lash out at the enemy once it has engulfed the user.

Name: Ice of the Fira
Art: Ninjutsu
Rank: A
Type: Attack
Description: After handsigns, ice forms around the user's arms and grow outward to make a giant bow. From there, the user is able to shoot arrows one after another towards the enemy. The ice-arrows are also temporarily heat-seeking - locking onto the hottest thing in the area.. normally the enemy.

Name: Thunder Orbs
Art: Ninjutsu
Rank: B
Type: Defense
Description: After handsigns are made, several orbs form around the user appearing to be made of lightning. If touched, these orbs will not only electrocute, but they draw in the energy of their enemy. Defense maneuver.

Name: Thunder Strike
Art: Ninjutsu
Rank: A
Type: Attack
Description: Once handsigns are made, one of the user's arms becomes engulfed in electricity, making it look entirely like a thunder bolt. This is used then as a mean for a sword.

Name: Volt Granatora
Art: Ninjutsu
Rank: A
Type: Attack
Description: After handsigns, the user raises one of his/her arms towards the sky, summoning lightning to pelt the earth for some time. This is dangerous for the opponent and the user, for both are at risk of being electrocuted by the raining lightning bolts.

Name: Thunder Clash
Art: Ninjutsu
Rank: A
Type: Attack
Description: After handsigns the user slams one of his/her hands to the ground and brings the opposite hand towards the sky. In doing this a circle of electricity envelops around the user. Then it shoots upwards and slams back down towards the opponent with lightning speed.

Name: Volt Speed
Art: Ninjutsu
Rank: C
Type: Defense/attack
Description: Lightning engulfs the user almost entirely, enabling him/her to move 5x faster than normal for an amount of time.

Name: Electric Rage
Art: Ninjutsu
Rank: A
Type: Attack
Description: After handsigns, 4 walls of electricity are summoned to enclose the opponent. They move very slowly and can easily be dodged, but if the opponent were to hit one of these, it could shock him/her badly enough to the point of death.

Name: Thunder Tornado
Art: Ninjutsu
Rank: A
Type: Attack
Description: After handsigns, the user raises his/her hand towards the sky summoning a tornado. This tornado though, is made of electricity and crawls across the battlefield throughout the battle, kicking up debris and throwing out bolts of lightning that both user and enemy must be careful of.

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