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 Hikaru's jutsu

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Madam Red - Bookwoman
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Madam Red - Bookwoman


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Hikaru's jutsu Empty
PostSubject: Hikaru's jutsu   Hikaru's jutsu Icon_minitime1Tue Apr 26, 2011 5:30 pm

Name: Shrilling Pain
Element: Sound
Type: Genjutsu
Rank: A
Range: 25 meters
Description:The user, Hikaru in this instance, starts to hum lowly, directing the sound waves to it's opponent. Once the opponent has been caught in the sound waves carrying his chakra, the genjutsu can begin. The user shall sing louder with every minute passing, the voice gets more and more shrilling, depending on what effects he's researching in the genjutsu. The genjutsu affects the opponent to see death, people being killed in many various ways, as much as he can imagine. The mental pain and overload of sound that the brain of the opponent gets will in the end break his neuronal paths, killing it or paralyzing for life him or at best leave him in a crippled and weak mental state. Since the only thing that can disrupt the genjutsu is that of Yakumo being stopped with singing, the opponent needs a companion that could help him, since pain nor kai are very effective against it.


Name: Low Lullaby
Element: Sound
Type: Genjutsu
Rank: C
Range: 10 meters
Description:The user, Hikaru in this instance, starts a flute melody, letting the sound waves of a soft music reach the opponents ears. Then, she slowly plays a one, low, note tune, bringing the opponent in a state of slumber, as if it was preparing to hibernate, lowering it's guard, senses and reactions.

Name: Earth Shaker
Element:Sound
Type: Genjutsu
Rank: B
Range: 20 meters
Description:The user starts to sing, in a very high pitched tone, rising and rising higher and higher. The opponent, trapped in the genjutsu will start to feel as if the earth is shaking, harder and harder for around 5 posts, until he or she simply falls, incapable of standing anymore. The damage caused on the brain is minimal - something close to a light concussion if the genjutsu is broken in the first two posts. If not, than the opponent will remain with a big concussion and need some time to lay down.



Name: A Great Many Punches
Element: Sound
Type: Nintaijutsu
Rank: D
Range: N/A
Description: The clan member makes his/her own hand vibrate at such speeds that when they strike, the punch is much more powerful and can even tear or burn clothes from the friction caused by the quick vibrations causing the hand to move about instead of staying in place. The downside is that any damage caused to the opponent is also caused to the hand used to punch, unless the user has some kind of protective covering. Precise punches are nearly impossible while using this technique. The strength of the punch is also partly determined by the amount and the density of the protective wear:
0 layers of protective wear- 2x strength of normal punch, 20% of damage is done to the hand itself.
1 layer of protective wear- 1.5x strength of normal punch, 10% of damage is done to the hand itself.
2 layers of protective wear- 1x strength of normal punch, no damage is done to the hand.
This is because although the hand vibrates, the protective wear does not carry the vibrations well. Metal gauntlets, even gauntlets made from the clan's special vibration metal, would work even worse, as the hand would vibrate inside the gauntlets and cause much more damage to the hand, despite the increased friction power, even possibly causing broken bones. Handseals are not required.

Name: Vibration Repression
Element: Sound
Type: Ninjutsu
Rank: D
Range: N/A
Description:Requires handseals. After completing the handseals, the clan member can stop all sounds coming from their own bodies. They dampen the vibrations normally caused by sounds coming from their body, making them almost soundless. This does not stop other sound jutsu from being effective. Jutsu lasts for one post; 5 post cooldown. This jutsu does not have any effect on other jutsu.

Name: Sonar
Element: Sound
Type: Ninjutsu
Rank: C
Range: 50 meters
Description: The clan member using this jutsu must first have their bare feet touching the ground. They will then push a single, low-frequency vibration through and along the ground. The vibrations will bounce off of anything inside of or on the ground, allowing the clan member to be able to know where something or someone is. It takes an entire post (the post after this skill is used) to interpret the rebounding vibrations. This leaves the ninja open for attack while he/she is focused on deciphering the huge amount of information. Requires handseals. Only useful once per topic.

Name: Vocal/Sound Mimicry
Element: Sound
Type: Ninjutsu
Rank: C
Range: N/A
Description: By listening to a person's voice once, the clan member can imitate their voice exactly. They use the exact frequency, pitch, and sound of their voice and duplicate it into their own vocal chords, making a perfect replica. This is mostly used for confusing a foe or even just to annoy an opponent. This can also be used to imitate certain noises. Noises captured electronically cannot be used for this jutsu (the static behind the voice throws off the technique). This mimicry only lasts for two posts, even in non-battle situations, but the clan member can remember the voice or noise for their entire lives. Cooldown of three posts; during this cooldown, the clan member loses his/her voice and cannot speak.

Name: Echoing tone
Element: Sound
Type: Genjutsu
Rank: C
Range: 15 meters
Description: The user creates a single note with it's voice or flute. The note, once heard by the opponent, will echo in it's mind, over and over again, distracting it for around 3 posts, making it almost impossible for him or her to hear attacks or people.

Name: The Six senses: First Song
Element: Sound
Type: Genjutsu
Rank: D
Range: 5 meters
Description: The user will sing slowly, and the for around 2 posts. The opponent, after that time, will be caught in a genjutsu, trapping him in a world filled with only pictures of Buddha and Hikaru standing in the middle. Kai nor pain would save that person at that point of the jutsu, trapping him in the world that he 'sees'.
While using this jutsu, the user is vulnerable to all attacks.

Name: The Six senses: Second Song
Element: Sound
Type: Genjutsu
Rank: D
Range: 5 meters
Description:Once the opponent is trapped, Hikaru will tell him he or she will lose all it's senses if they won't escape soon from there. He'll tell them they are free to use any attack on him, because he'll evade all of them. Once he has enough, he'll sing another tune and the user will slowly feel it's feeling of smell disappear for a few hours if not treated.
While using this jutsu, the user is vulnerable to all attacks.

Name: The Six senses: Third Song
Element: Sound
Type: Genjutsu
Rank: C
Range: 5 meters
Description: Once the first sense is gone, Hikaru will repeat his message once again: the opponent will die if he or she loses all it's senses. Then, he sings another song and the opponent will slowly feel it's sense of taste disappear. This stage takes a whole post to happen. At this stage, if the opponent is saved, it will have lost all senses it has lost except that of taste for at least a day if not treated.
While using this jutsu, the user is vulnerable to all attacks.

Name: The Six senses: Fourth Song
Element: Sound
Type: Genjutsu
Rank: C
Range: 5 meters
Description: Once the second sense is gone, Hikaru will repeat his message once again: the opponent will die if he or she loses all it's senses. Then, he sings another song and the opponent will slowly feel it's sense of hearing disappear. This stage takes a whole post to happen. At this stage, if the opponent is saved, it will have lost all senses it has lost except that of hearing for at least a day if not treated.
While using this jutsu, the user is vulnerable to all attacks.

Name: The Six senses: Fifth Song
Element: Sound
Type: Genjutsu
Rank: B
Range: 5 meters
Description: Once the second sense is gone, Hikaru will repeat his message once again: the opponent will die if he or she loses all it's senses. Then, he sings another song and the opponent will slowly feel it's sense of sight disappear. This stage takes a whole post to happen. At this stage, if the opponent is saved, it will have lost all senses it has lost except that of sight for at least a few days if not treated.
While using this jutsu, the user is vulnerable to all attacks.

Name: The Six senses: Sixth Song
Element: Sound
Type: Genjutsu
Rank: B
Range: 5 meters
Description: Once the second sense is gone, Hikaru will repeat his message once again: the opponent will die if he or she loses all it's senses. Then, he sings another song and the opponent will slowly feel it's sense of touch disappear. This stage takes a whole post to happen. At this stage, if the opponent is saved, it will have lost all senses except that of touch for at least a few days if not treated.
While using this jutsu, the user is vulnerable to all attacks.


Last edited by Madam Red - Bookwoman on Wed Apr 27, 2011 10:18 am; edited 1 time in total
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Yakate
Council of Four
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Yakate


Posts : 1347
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Rank : Kage ish
Elements : Depends

Hikaru's jutsu Empty
PostSubject: Re: Hikaru's jutsu   Hikaru's jutsu Icon_minitime1Tue Apr 26, 2011 11:44 pm

The blockquotes failed. Horribly. D:!

The English in 'Low Lullaby' fails, too. :G!

And you hasn't mentioned the 'Range' in any jutsu. D:!
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Madam Red - Bookwoman
Profile Killer
Profile Killer
Madam Red - Bookwoman


Posts : 609
Type : Some.
Rank : A lot.
Elements : A few.

Hikaru's jutsu Empty
PostSubject: Re: Hikaru's jutsu   Hikaru's jutsu Icon_minitime1Wed Apr 27, 2011 10:18 am

FIXED! Hopefully xD
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Yakate
Council of Four
Council of Four
Yakate


Posts : 1347
Type : The best ones
Rank : Kage ish
Elements : Depends

Hikaru's jutsu Empty
PostSubject: Re: Hikaru's jutsu   Hikaru's jutsu Icon_minitime1Wed Apr 27, 2011 11:42 am

Acceptaproved! o-o
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Madam Red - Bookwoman
Profile Killer
Profile Killer
Madam Red - Bookwoman


Posts : 609
Type : Some.
Rank : A lot.
Elements : A few.

Hikaru's jutsu Empty
PostSubject: Re: Hikaru's jutsu   Hikaru's jutsu Icon_minitime1Wed Apr 27, 2011 12:14 pm

I<3U Yaka~
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PostSubject: Re: Hikaru's jutsu   Hikaru's jutsu Icon_minitime1

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